Available on: all targets

RESUME

This statement can be used to resume execution of a previously suspended thread. If applied to a thread that is not running, is running, or is waiting for a condition to continue execution, this will have no effect.

SYNTAX

 RESUME thread


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 handle = SPAWN moveShip
 SUSPEND handle
 RUN PARALLEL
 RESUME handle


ABBREVIATION: Rsm

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

RESUME ↔ Rsm

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

open an issue BACK TO KEYWORDS