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See also: BITMAP ENABLE

SCREEN (instruction)

The SCREEN command allows you to switch mode, from text mode (where you can display only characters) to graphics mode, where you can draw points, lines, and complex shapes on the screen.

Most games use graphics mode to display characters, scenery, and animations. You can create slide shows and presentations with eye-catching visuals, and you will have access to canvas to create digital art.

The mode parameter represent a specific graphic mode, different from target to target.

SYNTAX

 SCREEN #mode
 SCREEN #type, #colorset


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 SCREEN #1
 SCREEN #1, #0


ABBREVIATION: Sc

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

SCREEN (instruction) ↔ Sc

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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