Available on: all targets ✓ verified

SEQUENCE (storage)

The SEQUENCE command, inserted inside a BEGIN STORAGE - ENDSTORAGE block, allows you to define the content of the mass storage element as a sequence of images. The basic syntax requires indicating the name of the source file that will be converted and inserted into the medium. If you don't want to use the same name, you can indicate an alias (AS target).

SYNTAX

 SEQUENCE source [AS target] FRAME SIZE (widh, height)


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 SEQUENCE "examples/data.png" FRAME SIZE (32, 32)
 SEQUENCE "sprites.bmp" AS "sprites.dat" FRAME SIZE (32, 32)


Used in:

ABBREVIATION: Seq (storage)

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

SEQUENCE (storage) ↔ Seq (storage)

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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