With the SPRITE DISABLE
command you can disable (hide) the sprite,
so that it will not be drawn anymore.
Note that the keyword to use is only DISABLE
, which must therefore
be preceded by the keyword SPRITE
and the sprite index. You can put multiple
DISABLE
statements together, but of course this will have no effect.
SPRITE index DISABLE [command [command ...]]
SPRITE ship DISABLE
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
SPRITE DISABLE (command) ↔ SprDx
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
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