The TILEMAP
command, inserted inside a BEGIN STORAGE
- ENDSTORAGE
block,
allows you to define the content of the mass storage element as a tilemap. The basic
syntax requires indicating the name of the source
file that will be converted
and inserted into the medium. If you don't want to use the same name, you can indicate
an alias (AS target
).
TILEMAP source [AS target]
TILEMAP "dungeon.tmx" AS "dungeon"
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
TILEMAP (storage) ↔ Tm
If you have found a problem with this keyword, if you think there is a bug or, more
simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!
open an issue
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