ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
Loading...
Searching...
No Matches
boom.c
Go to the documentation of this file.
1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
26 * "COSÌ COM'È", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
27 * implicite. Consultare la Licenza per il testo specifico che regola le
28 * autorizzazioni e le limitazioni previste dalla medesima.
29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
49/* <usermanual>
50@keyword BOOM
51@target c16
52</usermanual> */
53void boom( Environment * _environment, int _duration, int _channels ) {
54
55 _channels = 0x02; // second channel only
56
57 ted_set_program( _environment, _channels, IMF_INSTRUMENT_EXPLOSION );
58 ted_start( _environment, _channels );
59 ted_set_frequency( _environment, _channels, 500 );
60
61 long durationInTicks = ( _duration / 20 ) & 0xff;
62
63 ted_set_duration( _environment, _channels, durationInTicks );
64
65 if ( ! _environment->audioConfig.async ) {
66 ted_wait_duration( _environment, _channels );
67 }
68
69}
70
79/* <usermanual>
80@keyword BOOM
81@target c16
82</usermanual> */
83void boom_var( Environment * _environment, char * _duration, char * _channels ) {
84
85 int channels = 0x02; // second channel only
86
87 ted_set_program( _environment, channels, IMF_INSTRUMENT_EXPLOSION );
88 ted_start( _environment, channels );
89 ted_set_frequency( _environment, channels, 500 );
90 if ( _duration ) {
91 Variable * duration = variable_retrieve_or_define( _environment, _duration, VT_WORD, 0x07 );
92 Variable * durationInTicks = variable_div_const( _environment, duration->name, 20, NULL );
93 ted_set_duration_vars( _environment, NULL, durationInTicks->realName );
94 } else {
95 ted_set_duration_vars( _environment, NULL, NULL );
96 }
97 if ( ! _environment->audioConfig.async ) {
98 ted_wait_duration_vars( _environment, NULL );
99 }
100
101}
102
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_div_const(Environment *_environment, char *_source, int _destination, char *_remainder)
void boom_var(Environment *_environment, char *_duration, char *_channels)
Emit ASM code for BOOM ....
Definition boom.c:84
void boom(Environment *_environment, int _duration, int _channels)
Emit ASM code for BOOM ....
Definition boom.c:55
int async
Definition ugbc.h:2076
AudioConfig audioConfig
Definition ugbc.h:2420
char * name
Definition ugbc.h:979
char * realName
Definition ugbc.h:982
void ted_wait_duration_vars(Environment *_environment, char *_channels)
Definition ted.c:3186
void ted_set_frequency(Environment *_environment, int _channels, int _frequency)
Definition ted.c:2716
void ted_set_duration(Environment *_environment, int _channels, int _duration)
Definition ted.c:3146
void ted_set_duration_vars(Environment *_environment, char *_channels, char *_duration)
Definition ted.c:3164
void ted_start(Environment *_environment, int _channels)
Definition ted.c:2357
void ted_set_program(Environment *_environment, int _channels, int _program)
Definition ted.c:2510
void ted_wait_duration(Environment *_environment, int _channels)
Definition ted.c:3155
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_WORD
Definition ugbc.h:455
#define IMF_INSTRUMENT_EXPLOSION
Definition ugbc.h:4573