82 volume( _environment, 0, 0x7 );
94 volume( _environment, 255, 0x7 );
107 volume( _environment, 0, 0x7 );
void cpu_store_8bit(Environment *_environment, char *_destination, int _value)
CPU 6309: emit code to store 8 bit
void cpu_move_8bit(Environment *_environment, char *_source, char *_destination)
CPU 6309: emit code to move 8 bit
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
char * address_displacement(Environment *_environment, char *_address, char *_displacement)
void music_var(Environment *_environment, char *_music, int _loop, int _music_type)
Emit ASM code for MUSIC ....
void music_pause(Environment *_environment)
void music_seek_var(Environment *_environment, char *_position)
void music_stop(Environment *_environment)
void music_resume(Environment *_environment)
void volume(Environment *_environment, int _volume, int _channels)
Emit ASM code for VOLUME ....
void ted_start(Environment *_environment, int _channels)
void ted_music(Environment *_environment, char *_music, int _size, int _loop)
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
#define CRITICAL_CANNOT_MUSIC(v)