Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_div_const(Environment *_environment, char *_source, int _destination, char *_remainder)
void sound_vars(Environment *_environment, char *_freq, char *_delay, char *_channels)
Emit ASM code for SOUND ....
void sound(Environment *_environment, int _freq, int _delay, int _channels)
Emit ASM code for SOUND ....
void ted_wait_duration_vars(Environment *_environment, char *_channels)
void ted_set_frequency(Environment *_environment, int _channels, int _frequency)
void ted_set_duration(Environment *_environment, int _channels, int _duration)
void ted_set_duration_vars(Environment *_environment, char *_channels, char *_duration)
void ted_start(Environment *_environment, int _channels)
void ted_start_var(Environment *_environment, char *_channels)
void ted_set_frequency_vars(Environment *_environment, char *_channels, char *_frequency)
void ted_wait_duration(Environment *_environment, int _channels)
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.