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ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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#include "../../../ugbc.h"Go to the source code of this file.
Functions | |
| void | sprite_compress_horizontal (Environment *_environment, int _sprite) |
| Emit ASM code for SPRITE [int] COMPRESS HORIZONTAL. | |
| void | sprite_compress_horizontal_var (Environment *_environment, char *_sprite) |
| Emit ASM code for SPRITE [int] COMPRESS HORIZONTAL. | |
| void sprite_compress_horizontal | ( | Environment * | _environment, |
| int | _sprite ) |
Emit ASM code for SPRITE [int] COMPRESS HORIZONTAL.
This function emits a code capable of compressing horizontally a given sprite. The index of sprite is given as a direct integer.
| _environment | Current calling environment |
| _sprite | Index of the sprite to compress horizontally (0...7) |
Definition at line 52 of file sprite_compress_horizontal.c.
| void sprite_compress_horizontal_var | ( | Environment * | _environment, |
| char * | _sprite ) |
Emit ASM code for SPRITE [int] COMPRESS HORIZONTAL.
This function emits a code capable of compressing horizontally a given sprite. The index of sprite is given as a direct integer.
| _environment | Current calling environment |
| _sprite | Index of the sprite to compress horizontally (0...7) |
Definition at line 71 of file sprite_compress_horizontal.c.