ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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_cleanup.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
17 *----------------------------------------------------------------------------
18 * Concesso in licenza secondo i termini della Licenza Apache, versione 2.0
19 * (la "Licenza"); è proibito usare questo file se non in conformità alla
20 * Licenza. Una copia della Licenza è disponibile all'indirizzo:
21 *
22 * http://www.apache.org/licenses/LICENSE-2.0
23 *
24 * Se non richiesto dalla legislazione vigente o concordato per iscritto,
25 * il software distribuito nei termini della Licenza è distribuito
26 * "COSÌ COM'È", SENZA GARANZIE O CONDIZIONI DI ALCUN TIPO, esplicite o
27 * implicite. Consultare la Licenza per il testo specifico che regola le
28 * autorizzazioni e le limitazioni previste dalla medesima.
29 ****************************************************************************/
30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
42
43 if ( _environment->deployed.tiles ) {
44
45 } else {
46 variable_delete( _environment, "TILEX" );
47 variable_delete( _environment, "TILEY" );
48 variable_delete( _environment, "TILEX2" );
49 variable_delete( _environment, "TILET" );
50 variable_delete( _environment, "TILEW" );
51 variable_delete( _environment, "TILEH" );
52 variable_delete( _environment, "TILEW2" );
53 variable_delete( _environment, "TILEH2" );
54 variable_delete( _environment, "TILEA" );
55 variable_delete( _environment, "TILEO" );
56 }
57
58 if ( _environment->deployed.blitimage ) {
59
60 } else {
61 variable_delete( _environment, "BLITIMAGEBLITTINGADDR" );
62 variable_delete( _environment, "BLITTMPPTR" );
63 variable_delete( _environment, "BLITTMPPTR2" );
64 }
65
66 if ( _environment->deployed.sliceimageextract ) {
67
68 } else {
69 variable_delete( _environment, "SLICEX" );
70 variable_delete( _environment, "SLICEY" );
71 variable_delete( _environment, "SLICEDTARGET" );
72 }
73
74}
75
76void target_finalization( Environment * _environment ) {
77
78 // outhead0("section data_user");
79 // outhead0("LASTVAR: db $42");
80 // outhead0("section code_user");
81
82 ay8910_finalization( _environment );
83 cpc_finalization( _environment );
84
85 if ( ! _environment->anyProtothread ) {
86 outhead0("PROTOTHREADINIT:" );
87 outline0("RET");
88 }
89
90 // outhead0("VARINIT2:");
91
92 // outhead0("if (LASTVAR) < ( 1024 - 128 )");
93 // outline0("LD HL, CODEEND");
94 // outline0("LD DE, $7030");
95 // outline0("LD BC, LASTVAR - $7030 + 1" );
96 // outline0("LDIR" );
97 // outhead0("endif");
98 // outline0("RET");
99
100 outhead0("CODEEND:");
101
102 buffered_prepend_output( _environment );
103
104}
105
106void target_analysis( Environment * _environment ) {
107
108}
void buffered_prepend_output(Environment *_environment)
int variable_delete(Environment *_environment, char *_name)
void target_finalization(Environment *_environment)
Definition _cleanup.c:45
void target_prepare_finalization(Environment *_environment)
Definition _cleanup.c:41
void target_analysis(Environment *_environment)
Definition _cleanup.c:68
void ay8910_finalization(Environment *_environment)
Definition ay8910.c:83
void cpc_finalization(Environment *_environment)
Definition cpc.c:1224
int tiles
Definition ugbc.h:1824
int sliceimageextract
Definition ugbc.h:1822
int blitimage
Definition ugbc.h:1820
int anyProtothread
Definition ugbc.h:2835
Deployed deployed
Definition ugbc.h:2921
struct _Environment Environment
Structure of compilation environment.
#define outhead0(s)
Definition ugbc.h:4246
#define outline0(s)
Definition ugbc.h:4252