#include <ugbc.h>
Definition at line 1721 of file ugbc.h.
◆ anticstartup
◆ anticvars
◆ audio1bitnoirq
◆ audio1startup
◆ ay8910startup
◆ ay8910vars
◆ back
◆ bank
◆ bar
◆ bitmap
◆ bitsToString
◆ blitimage
◆ c128zstartup
◆ c128zvars
◆ c128zvarsGraphic
◆ c6847bstartup
◆ c6847bvars
◆ c6847startup
◆ c6847vars
◆ center
◆ cgastartup
◆ cgavars
◆ cgavarsGraphic
◆ chain
◆ cls
◆ clsBox
◆ clsGraphic
◆ clsText
◆ colecovars
◆ console
◆ cpcstartup
◆ cpcvars
◆ cpcvarsGraphic
◆ cpuspeed
◆ create_path
◆ create_vector
◆ dcommon
◆ decrypt
◆ dload
◆ dojo
◆ dojo_fujinet
◆ dojo_fujinet_init
◆ doubleBuffer
◆ draw
◆ draw_string
◆ draw_tsb_string
◆ dsave
◆ dstring
◆ duff
◆ ef9345startup
◆ ef9345vars
◆ ef936xstartup
◆ ef936xvars
◆ ellipse
◆ embedded
◆ encrypt
◆ fade
◆ fellipse
◆ flash
◆ flipimagex
◆ flipimagey
◆ font
◆ fp_c_times_bde
◆ fp_common
◆ fp_common_str
◆ fp_div24_24
◆ fp_div32_16
◆ fp_fast_abs
◆ fp_fast_add
◆ fp_fast_amean
◆ fp_fast_bg
◆ fp_fast_cmp
◆ fp_fast_cos
◆ fp_fast_div
◆ fp_fast_div_pow2
◆ fp_fast_from_16
◆ fp_fast_from_8
◆ fp_fast_geomean
◆ fp_fast_mod1
◆ fp_fast_mul
◆ fp_fast_neg
◆ fp_fast_pow10_lut
◆ fp_fast_sin
◆ fp_fast_sqr
◆ fp_fast_sub
◆ fp_fast_tan
◆ fp_fast_to_16
◆ fp_fast_to_8
◆ fp_fast_to_string
◆ fp_format_str
◆ fp_mov4
◆ fp_mul16
◆ fp_mul24
◆ fp_mul24_stack_based
◆ fp_mul4
◆ fp_pushpop
◆ fp_single_abs
◆ fp_single_add
◆ fp_single_amean
◆ fp_single_bgi
◆ fp_single_cmp
◆ fp_single_cos
◆ fp_single_div
◆ fp_single_from_16
◆ fp_single_from_8
◆ fp_single_geomean
◆ fp_single_horner_step
| int fp_single_horner_step |
◆ fp_single_mod1
◆ fp_single_mul
◆ fp_single_mul24
◆ fp_single_mulpow2
◆ fp_single_mulu8_divpow2
| int fp_single_mulu8_divpow2 |
◆ fp_single_neg
◆ fp_single_pow10_lut
◆ fp_single_sin
◆ fp_single_sqrt
◆ fp_single_sub
◆ fp_single_tan
◆ fp_single_to_16
◆ fp_single_to_8
◆ fp_single_to_string
◆ fp_single_vars
◆ fp_sqrt24_mant
◆ fp_sqrt32
◆ fp_vars
◆ fujinet
◆ gbvars
◆ getimage
◆ gimestartup
◆ gimevars
◆ gprint
◆ gtiapreproc
◆ gtiastartup
◆ gtiavars
◆ gtiavarsGraphic
◆ hex2bin
◆ irq
◆ joystick
◆ keyboard
◆ memorize
◆ msc1
◆ msprite
◆ msx1vars
◆ music
◆ numberToString
◆ paint
◆ pc128audio
◆ pccgavars
◆ pen
◆ play_string
◆ plot
◆ pokeystartup
◆ pokeyvars
◆ protothread
◆ put_tilemap
◆ putimage
◆ putimageram
◆ putimageramrle
◆ putimagereu
◆ puttilemap
◆ random
◆ raster
◆ read_data_unsafe
◆ remember
◆ rotate_vector
◆ sc3000vars
◆ scancode
◆ screen
◆ scroll
◆ serial
◆ sg1000vars
◆ sidplayer
◆ sidstartup
◆ sidvars
◆ sliceimagecopy
◆ sliceimageextract
◆ sn76489startup
◆ sn76489startup2
◆ sn76489vars
◆ sprite
◆ sqr
◆ startup
◆ startup2
◆ syscall
◆ tedstartup
◆ tedvars
◆ tedvarsGraphic
◆ text_newline
◆ textCline
◆ textClineGraphic
◆ textEncodedAt
◆ textEncodedAtGraphic
◆ textEncodedAtGraphicRaw
| int textEncodedAtGraphicRaw |
◆ textEncodedAtText
◆ textEncodedAtTextRaw
◆ textHScroll
◆ textHScrollLine
◆ textHScrollScreen
◆ textVScrollScreen
◆ tiles
◆ timer
◆ tms9918startup
◆ tms9918vars
◆ tms9918varsGraphic
◆ travel_path
◆ vars
◆ vars2
◆ vbl
◆ vdcstartup
◆ vdcvars
◆ vdcvarsGraphic
◆ vdczstartup
◆ vdczvars
◆ vdczvarsGraphic
◆ vg5000vars
◆ vic1startup
◆ vic1vars
◆ vic2startup
◆ vic2vars
◆ vic2varsGraphic
◆ vic2zstartup
◆ vic2zvars
◆ vic2zvarsGraphic
◆ vScroll
◆ vScrollText
◆ vScrollTextDown
◆ vScrollTextUp
◆ vz200startup
◆ vz200vars
◆ wait_key_or_fire
◆ zxvars
The documentation for this struct was generated from the following file: