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ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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#include "../../ugbc.h"Go to the source code of this file.
Functions | |
| void | flip_image_vars (Environment *_environment, char *_image, char *_frame, char *_sequence, char *_direction) |
| Emit ASM code for PUT IMAGE [image] AT [int],[int]. | |
Variables | |
| char | DATATYPE_AS_STRING [][16] |
| Emit code for BEGIN COPPER. | |
| void flip_image_vars | ( | Environment * | _environment, |
| char * | _image, | ||
| char * | _frame, | ||
| char * | _sequence, | ||
| char * | _direction ) |
Emit ASM code for PUT IMAGE [image] AT [int],[int].
Emit ASM code for FLIP IMAGE X/Y/XY/YX [image].
This function outputs a code that draws an image on a bitmap.
| _environment | Current calling environment |
| _image | Image to draw |
| _x | Abscissa of the point to draw |
| _y | Ordinate of the point |
Definition at line 57 of file flip_image.c.
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extern |
Emit code for BEGIN COPPER.
This variable defines as an array of constant pointers. Each element of the array represents the "human" name of a ugBASIC's data type. The main reason is to map an IDto a readable string. If ugBASIC encounters an error, you don't want it to print "Error in type 2," but rather "Error in type FLOAT.". Note that it's vital that the order of strings in the array exactly reflects the order of the IDs in your enum. If you move an element to one, you must also move it to the other, otherwise the mapping will be staggered. Often, a final NULL or UNKNOWN string is added to handle error cases or to allow you to loop through the array without knowing its size beforehand.
Definition at line 133 of file _infrastructure.c.