ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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distance.c File Reference
#include "../../ugbc.h"

Go to the source code of this file.

Functions

Variabledistance (Environment *_environment, char *_x1, char *_y1, char *_x2, char *_y2)
 Return the distance between two (screen) positions.

Variables

char DATATYPE_AS_STRING [][16]
 Emit code for BEGIN COPPER.

Function Documentation

◆ distance()

Variable * distance ( Environment * _environment,
char * _x1,
char * _y1,
char * _x2,
char * _y2 )

Return the distance between two (screen) positions.

Parameters
_environmentCurrent calling environment
_x1Abscissa of the first point
_y1Ordinate of the first point
_x1Abscissa of the second point
_y1Ordinate of the second point
Returns
Variable* The distance (integer part)

Definition at line 76 of file distance.c.

Variable Documentation

◆ DATATYPE_AS_STRING

char DATATYPE_AS_STRING[][16]
extern

Emit code for BEGIN COPPER.

This variable defines as an array of constant pointers. Each element of the array represents the "human" name of a ugBASIC's data type. The main reason is to map an IDto a readable string. If ugBASIC encounters an error, you don't want it to print "Error in type 2," but rather "Error in type FLOAT.". Note that it's vital that the order of strings in the array exactly reflects the order of the IDs in your enum. If you move an element to one, you must also move it to the other, otherwise the mapping will be staggered. Often, a final NULL or UNKNOWN string is added to handle error cases or to allow you to loop through the array without knowing its size beforehand.

Definition at line 133 of file _infrastructure.c.