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ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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#include "../../ugbc.h"#include "../../libs/stb_image.h"#include "../../libs/msc1.h"#include "../../libs/tsx.h"Go to the source code of this file.
Functions | |
| Variable * | tilemap_load (Environment *_environment, char *_filename, char *_alias, int _mode, int _flags, int _transparent_color, int _background_color, int _bank_expansion) |
| Emit code for LOAD TILEMAP(...). | |
| Variable * tilemap_load | ( | Environment * | _environment, |
| char * | _filename, | ||
| char * | _alias, | ||
| int | _mode, | ||
| int | _flags, | ||
| int | _transparent_color, | ||
| int | _background_color, | ||
| int | _bank_expansion ) |
Emit code for LOAD TILEMAP(...).
| _environment | Current calling environment |
| _filename | Filename to read into buffer |
| _mode | Mode to use to convert data |
Definition at line 70 of file tilemap_load.c.