ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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tilemap_storage.c File Reference
#include "../../ugbc.h"
#include "../../libs/stb_image.h"
#include "../../libs/msc1.h"
#include "../../libs/tsx.h"

Go to the source code of this file.

Functions

Variabletilemap_storage (Environment *_environment, char *_source_name, char *_target_name, int _mode, int _flags, int _transparent_color, int _background_color, int _bank_expansion)
 Emit code for LOAD TILEMAP(...).

Function Documentation

◆ tilemap_storage()

Variable * tilemap_storage ( Environment * _environment,
char * _source_name,
char * _target_name,
int _mode,
int _flags,
int _transparent_color,
int _background_color,
int _bank_expansion )

Emit code for LOAD TILEMAP(...).

Parameters
_environmentCurrent calling environment
_filenameFilename to read into buffer
_modeMode to use to convert data

Definition at line 74 of file tilemap_storage.c.