|
ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
|
#include "../../ugbc.h"#include "../../libs/stb_image.h"#include "../../libs/msc1.h"#include "../../libs/tsx.h"Go to the source code of this file.
Functions | |
| Variable * | tilemap_storage (Environment *_environment, char *_source_name, char *_target_name, int _mode, int _flags, int _transparent_color, int _background_color, int _bank_expansion) |
| Emit code for LOAD TILEMAP(...). | |
| Variable * tilemap_storage | ( | Environment * | _environment, |
| char * | _source_name, | ||
| char * | _target_name, | ||
| int | _mode, | ||
| int | _flags, | ||
| int | _transparent_color, | ||
| int | _background_color, | ||
| int | _bank_expansion ) |
Emit code for LOAD TILEMAP(...).
| _environment | Current calling environment |
| _filename | Filename to read into buffer |
| _mode | Mode to use to convert data |
Definition at line 74 of file tilemap_storage.c.