1#ifndef __UGBC_TMS9918__
2#define __UGBC_TMS9918__
39#define VDP_RCOLORTABLE 0x83
40#define VDP_RPATTERN 0x84
41#define VDP_RSPRITEA 0x85
42#define VDP_RSPRITEP 0x86
43#define VDP_RCOLOR 0x87
46 outline1("LD A, $%2.2x", ( r & 0xff ) ); \
47 outline0("LD E, A" ); \
48 outline1("LD A, $%2.2x", ( v & 0xff ) ); \
49 outline0("CALL VDPSETREG" );
50#define WVDP_R0( v ) WVDP( VDP_R0, v )
51#define WVDP_R1( v ) WVDP( VDP_R1, v )
52#define WVDP_RNAME( v ) WVDP( VDP_RNAME, v )
53#define WVDP_RCOLORTABLE( v ) WVDP( VDP_RCOLORTABLE, v )
54#define WVDP_RPATTERN( v ) WVDP( VDP_RPATTERN, v )
55#define WVDP_RSPRITEA( v ) WVDP( VDP_RSPRITEA, v )
56#define WVDP_RSPRITEP( v ) WVDP( VDP_RSPRITEP, v )
57#define WVDP_RCOLOR( v ) WVDP( VDP_RCOLOR, v )
59#define COLOR_TRANSPARENT 0x00
60#define COLOR_BLACK 0x01
61#define COLOR_DARK_WHITE 0x0e
62#define COLOR_WHITE 0x0f
63#define COLOR_LIGHT_WHITE COLOR_WHITE
64#define COLOR_DARK_RED 0x06
66#define COLOR_LIGHT_RED 0x09
67#define COLOR_CYAN 0x07
68#define COLOR_VIOLET 0x0d
69#define COLOR_DARK_GREEN 0x02
70#define COLOR_GREEN 0x02
71#define COLOR_LIGHT_GREEN 0x03
72#define COLOR_DARK_BLUE 0x04
73#define COLOR_BLUE 0x07
74#define COLOR_LIGHT_BLUE 0x05
75#define COLOR_YELLOW 0x0b
76#define COLOR_ORANGE 0x09
77#define COLOR_BROWN 0x06
78#define COLOR_DARK_GREY 0x0e
79#define COLOR_GREY 0x0e
80#define COLOR_LIGHT_GREY 0x0e
81#define COLOR_MAGENTA 0x0d
82#define COLOR_PURPLE COLOR_VIOLET
83#define COLOR_LAVENDER COLOR_VIOLET
84#define COLOR_GOLD 0x0a
85#define COLOR_TURQUOISE COLOR_LIGHT_BLUE
86#define COLOR_TAN COLOR_BROWN
87#define COLOR_YELLOW_GREEN 0x03
88#define COLOR_OLIVE_GREEN 0x0c
89#define COLOR_PINK COLOR_LIGHT_RED
90#define COLOR_PEACH COLOR_PINK
93#define DEFAULT_PEN_COLOR COLOR_WHITE
94#define DEFAULT_PAPER_COLOR COLOR_BLACK
96#define TEXT_COLUMNS_COUNT 40
97#define TEXT_ROWS_COUNT 25
99#define TILEMAP_MODE_STANDARD 0
100#define TILEMAP_MODE_GRAPHIC1 1
101#define BITMAP_MODE_GRAPHIC2 2
102#define BITMAP_MODE_MULTICOLOR 3
103#define BITMAP_MODE_STANDARD BITMAP_MODE_GRAPHIC2
105#define BITMAP_MODE_DEFAULT BITMAP_MODE_GRAPHIC2
107#define SPRITE_COUNT 32
108#define SPRITE_WIDTH 8
109#define SPRITE_HEIGHT 8
110#define SPRITE_X_MIN 0
111#define SPRITE_Y_MIN 0
112#define SPRITE_X_MAX 264
113#define SPRITE_Y_MAX 200
115#define SCREEN_SPRITE_RATIO_X 100
116#define SCREEN_SPRITE_RATIO_Y 100
117#define SCREEN_BORDER_X 0
118#define SCREEN_BORDER_Y 0
120#define IMAGE_WIDTH_SIZE 2
121#define IMAGE_WIDTH_OFFSET 0
122#define IMAGE_HEIGHT_SIZE 1
123#define IMAGE_HEIGHT_OFFSET 2
125#define DOUBLE_BUFFER_PAGE_0 0
126#define DOUBLE_BUFFER_PAGE_1 1
200Variable *
tms9918_image_converter(
Environment * _environment,
char * _data,
int _width,
int _height,
int _depth,
int _offset_x,
int _offset_y,
int _frame_width,
int _frame_height,
int _mode,
int _transparent_color,
int _flags );
202void tms9918_put_image(
Environment * _environment,
Resource * _image,
char * _x,
char * _y,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
char * _flags );
203void tms9918_blit_image(
Environment * _environment,
char * _sources[],
int _source_count,
char * _blit,
char * _x,
char * _y,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
int _flags );
208void tms9918_get_image(
Environment * _environment,
char * _image,
char * _x,
char * _y,
char * _frame,
char * _sequence,
int _frame_size,
int _frame_count,
int _palette );
void(* Tms9918SliceImageFunction)(Environment *, char *, char *, char *, int, int, char *)
void tms9918_cline(Environment *_environment, char *_characters)
void tms9918_finalization(Environment *_environment)
void tms9918_calculate_sequence_frame_offset(Environment *_environment, char *_offset, char *_sequence, char *_frame, int _frame_size, int _frame_count)
Variable * tms9918_new_images(Environment *_environment, int _frames, int _width, int _height, int _mode)
void tms9918_sprite_multicolor(Environment *_environment, char *_sprite)
void tms9918_hit(Environment *_environment, char *_sprite_mask, char *_result)
TMS9918: emit code to check for collision
void tms9918_background_color(Environment *_environment, int _index, int _background_color)
TMS9918: emit code to change background color
Variable * tms9918_new_sequence(Environment *_environment, int _sequences, int _frames, int _width, int _height, int _mode)
void tms9918_put_tile(Environment *_environment, char *_image, char *_x, char *_y)
void tms9918_background_color_vars(Environment *_environment, char *_index, char *_background_color)
TMS9918: emit code to change background color
Variable * tms9918_collision(Environment *_environment, char *_sprite)
TMS9918: emit code to check for collision
void tms9918_background_color_get_vars(Environment *_environment, char *_index, char *_background_color)
TMS9918: emit code to retrieve background color
void tms9918_bitmap_disable(Environment *_environment)
void tms9918_sprite_common_color(Environment *_environment, char *_index, char *_common_color)
TMS9918: emit code to change common sprite's color
void tms9918_pset_int(Environment *_environment, int _x, int _y, int *_c)
void tms9918_use_tileset(Environment *_environment, char *_tileset)
void tms9918_text(Environment *_environment, char *_text, char *_text_size, int _raw)
void tms9918_screen(Environment *_environment, char *_x, char *_y, char *_c)
void tms9918_vertical_scroll(Environment *_environment, char *_displacement)
void tms9918_get_image(Environment *_environment, char *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _palette)
void tms9918_tiles_at(Environment *_environment, char *_address)
void tms9918_hscroll_line(Environment *_environment, int _direction, int _overlap)
void tms9918_move_video_memory(Environment *_environment, char *_from, char *_to, char *_size)
Variable * tms9918_image_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, int _offset_x, int _offset_y, int _frame_width, int _frame_height, int _mode, int _transparent_color, int _flags)
void tms9918_next_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
TMS9918: emit code to wait for next raster irq at different position
void tms9918_move_video_video(Environment *_environment, char *_from, char *_to, char *_size)
void tms9918_get_width(Environment *_environment, char *_result)
void tms9918_slice_image_extract(Environment *_environment, char *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_destination)
void tms9918_bitmap_enable(Environment *_environment, int _width, int _height, int _colors)
void tms9918_scroll_text(Environment *_environment, int _direction, int _overlap)
void tms9918_border_color(Environment *_environment, char *_border_color)
TMS9918: emit code to change border color
void tms9918_sprite_expand_vertical(Environment *_environment, char *_sprite)
void tms9918_sprite_compress_horizontal(Environment *_environment, char *_sprite)
void tms9918_pset_vars(Environment *_environment, char *_x, char *_y, char *_c)
void tms9918_tile_at(Environment *_environment, char *_x, char *_y, char *_result)
Variable * tms9918_sprite_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, RGBi *_color, int _x_slot, int _y_slot)
void tms9918_get_height(Environment *_environment, char *_result)
void tms9918_put_tiles(Environment *_environment, char *_image, char *_x, char *_y, char *_w, char *_h)
void tms9918_pget_color_vars(Environment *_environment, char *_x, char *_y, char *_result)
void tms9918_screen_rows(Environment *_environment, char *_rows)
void tms9918_move_tiles(Environment *_environment, char *_image, char *_x, char *_y)
void tms9918_horizontal_scroll(Environment *_environment, char *_displacement)
void tms9918_move_memory_video(Environment *_environment, char *_from, char *_to, char *_size)
void tms9918_tiles_get(Environment *_environment, char *_result)
void tms9918_bitmap_at(Environment *_environment, char *_address)
void tms9918_cls(Environment *_environment)
void tms9918_raster_at(Environment *_environment, char *_label, char *_positionlo, char *_positionhi)
TMS9918: emit code to set raster irq
void tms9918_sprite_data_from(Environment *_environment, char *_sprite, char *_image)
void tms9918_colormap_at(Environment *_environment, char *_address)
void tms9918_sprite_color(Environment *_environment, char *_sprite, char *_color)
void tms9918_cls_box(Environment *_environment, char *_x1, char *_y1, char *_w, char *_h)
void tms9918_screen_on(Environment *_environment)
int tms9918_palette_extract(Environment *_environment, char *_data, int _width, int _height, int _depth, int _flags, RGBi *_palette)
Variable * tms9918_get_raster_line(Environment *_environment)
void tms9918_flip_image(Environment *_environment, Resource *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_direction)
void tms9918_bank_select(Environment *_environment, int _bank)
void tms9918_sprite_priority(Environment *_environment, char *_sprite, char *_priority)
void tms9918_background_color_semivars(Environment *_environment, int _index, char *_background_color)
TMS9918: emit code to change background color
void tms9918_next_raster(Environment *_environment)
TMS9918: emit code to wait for next raster irq
void tms9918_scroll(Environment *_environment, int _dx, int _dy)
Variable * tms9918_new_image(Environment *_environment, int _width, int _height, int _mode)
int tms9918_image_size(Environment *_environment, int _width, int _height, int _mode)
void tms9918_sprite_disable(Environment *_environment, char *_sprite)
void tms9918_screen_off(Environment *_environment)
void tms9918_sprite_monocolor(Environment *_environment, char *_sprite)
void tms9918_screen_columns(Environment *_environment, char *_columns)
void tms9918_busy_wait(Environment *_environment, char *_timing)
void tms9918_colors_vars(Environment *_environment, char *_foreground_color, char *_background_color)
void tms9918_sprite_at(Environment *_environment, char *_sprite, char *_x, char *_y)
void tms9918_back(Environment *_environment)
int tms9918_screen_mode_enable(Environment *_environment, ScreenMode *_screen_mode)
void tms9918_sprite_expand_horizontal(Environment *_environment, char *_sprite)
void tms9918_slice_image_copy(Environment *_environment, char *_image, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_destination)
void tms9918_put_image(Environment *_environment, Resource *_image, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, char *_flags)
void tms9918_blit_image(Environment *_environment, char *_sources[], int _source_count, char *_blit, char *_x, char *_y, char *_frame, char *_sequence, int _frame_size, int _frame_count, int _flags)
void tms9918_initialization(Environment *_environment)
void tms9918_sprite_data_set(Environment *_environment, char *_sprite, char *_image)
void tms9918_hscroll_screen(Environment *_environment, int _direction, int _overlap)
void tms9918_textmap_at(Environment *_environment, char *_address)
void tms9918_tilemap_enable(Environment *_environment, int _width, int _height, int _colors, int _tile_width, int _tile_height)
void tms9918_wait_vbl(Environment *_environment)
void tms9918_sprite_enable(Environment *_environment, char *_sprite)
void tms9918_sprite_compress_vertical(Environment *_environment, char *_sprite)
struct _ScreenMode ScreenMode
struct _Resource Resource
struct _RGBi RGBi
Structure to store color components (red, green and blue).
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.