Available on: all targets
See also: TILEMAP (constant) SCREEN (constant)

BITMAP (constant)

This is the bitmask used to select the BITMAP mode.



The BITMAP constant represents the position (in terms of bits) that tracks whether the graphics chipset is capable of rendering graphics in "bitmap" mode, i.e. whether it is possible to address individual pixels on the screen.

This constant can be used to query the SCREEN constant, in an attempt to understand whether the functionality is available or not.

SYNTAX

 ... = BITMAP
 = BITMAP


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 IF SCREEN IS BITMAP THEN: PRINT "bitmap is native!": ENDIF
 IF BIT BITMAP OF SCREEN THEN: PRINT "bitmap is available!": ENDIF


Used in:

ABBREVIATION: Bm

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An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

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In order to reduce space you can use this abbreviation for this instruction:

BITMAP (constant) ↔ Bm

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