The purpose of the GET BITMAP
command is to store the contents of the screen
in a variable, just the bitmap component so without color component. The syntax
requires the point from which to start storing the image, whose dimensions are
implicitly obtained from the variable. This command ssupports ATLAS
and
SEQUENCE
version, so you can acquire a single frame from the screen.
GET BITMAP var FROM [x], [y]
background = NEW IMAGE(16, 16) GET BITMAP background FROM 0, 0
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GET BITMAP ↔ GeBm
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simply, you would like it to be improved, open an issue for this example on GitHub.
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