Available on: d32 c128 sg1000 zx c64 vic20 atari msx1 plus4 d64 mo5 sc3000 coleco coco3 coco

GET IMAGE

The GET IMAGE instruction copies a portion of the screen into an image in memory, which must be defined in advance. The dimensions of the image to be captured are defined by the variable where the image will be stored. The image is also captured with color components.

SYNTAX

 GET IMAGE var FROM [x], [y]
 GET (x1,y1) − (x2,y2), var[, G]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 background = NEW IMAGE(16, 16)
 GET IMAGE background FROM 0, 0


ABBREVIATION: Ge Im

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

GET IMAGE ↔ Ge Im

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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