Available on: c128 c64
Alias: COLLISION

HIT

Verify if a sprite has had a collision with a tile. The result (0 = no collision, <> 0 = collision occurred) is returned as result.

Alias for COLLISION.

SYNTAX

 = HIT(#sprite)
 = HIT(var)


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 IF HIT( starship ) THEN
    POINT AT (100,100)
 ENDIF


Any problem?

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