Available on: all targets
See also: COLOR RGB
Alias: SCREEN SHADES (constant)

SHADES (constant)

This constant holds the maximum number of shades available for the target, for the current mode. Note that, although this is the number of shades available, it is not guaranteed that every single graphic or text element in the mode could assume this value, independently. This depends on the specific characteristics of the video chipset available.

SYNTAX

 = SHADES


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

ABBREVIATION: Shs

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

SHADES (constant) ↔ Shs

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