The COLOR
command allows you to redefine the colors used by the graphics chipset,
where this is possible. "Redefinition" means assigning one of the possible colors to
specific registers called "palette registers".
On some systems this is not possible at all, due to limitations of the chipset or
the absence of registers: for this reason, in such cases the command is ignored.
On other systems this corresponds to the modification of specific registers, to which
one of the available colors is assigned. On others it is possible to assign certain
shades, which therefore go beyond the number of available colors.
Where it is possible to assign a shade, the value can range from 0
to the constant
SHADES
. However, it may be more practical to use the RGB
function, which
allows you to calculate the shade starting from the color components (red, green and blue).
If compatibility with Tuned Simons' BASIC is active, the semantics of the command
changes, to directly indicate some specific components through a series of syntax
variants. With the three-parameter variant, you can directly set the colors of the
border, background and text. With the two-parameter variant, it will be possible to
indicate the border and the background. With a single parameter, it will be possible
to indicate the color of the border only. There is also the format where the first
parameter is omitted, in which case the second indicates the color of the text.
Note that the syntax with one or three parameters is automatically considered as pertaining to TSB.
COLOR index, shade COLOR border, background, foreground COLOR [border,][background] (if TSB is enabled) COLOR border COLOR ,foreground
COLOR 0, $fff
Join BASIC 10Liner Contest with ugBASIC!
An interesting competition is held at the beginning of each year: the
BASIC 10Liner Contest.
It is possible to use ugBASIC to participate in the next
"BASIC10Liner" competition, in the following categories:
COLOR ↔ Cr
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simply, you would like it to be improved, open an issue for this example on GitHub.
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