Available on: c128 c64 vic20 atari to8 plus4 pc128op mo5

COLOR

This command allow to redefine every single color, and therefore to each index can actually be assigned a hue among the hues available. The indices are a small selection from a wide range of possible colors.

If we wish, we can set this number directly to a value between 0 and SCREEN SHADES. Typically, however, we use the RGB function that allows us to mix the gradient by obtaining it from the sum of three simple components.

SYNTAX

 COLOR index, shade


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 COLOR 0, $fff


ABBREVIATION: Cr

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An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
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  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

COLOR ↔ Cr

Any problem?

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Thank you!

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