ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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screen_vertical_scroll.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
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31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
53/* <usermanual>
54@keyword SCREEN VERTICAL SCROLL
55
56@english
57Performs an hardware scroll of the screen. The scroll is always in
58the direction from bottom to up, so with a displacement of 0 the
59screen is exactly as it would be without scrolling while with the
60value 7 you would have a scroll of 7 pixels upwards.
61
62@italian
63Esegue uno scorrimento hardware dello schermo. Lo scorrimento è sempre
64dal basso verso l'alto, quindi con uno spostamento di 0 lo schermo è
65esattamente come sarebbe senza scrolling, mentre con il valore 7
66si avrebbe uno scroll di 7 pixel verso l'alto.
67
68@syntax SCREEN VERTICAL SCROLL [integer]
69
70@example SCREEN VERTICAL SCROLL 3
71
72@target c64
73</usermanual> */
74void screen_vertical_scroll( Environment * _environment, int _displacement ) {
75
76
77
78 char displacementString[MAX_TEMPORARY_STORAGE]; sprintf( displacementString, "#$%2.2x", _displacement );
79
80 vic2_vertical_scroll( _environment, displacementString );
81
82}
83
96/* <usermanual>
97@keyword SCREEN VERTICAL SCROLL
98
99@syntax SCREEN VERTICAL SCROLL [expression]
100
101@example SCREEN VERTICAL SCROLL newScrolling
102</usermanual> */
103void screen_vertical_scroll_var( Environment * _environment, char * _displacement ) {
104
105
106
107 Variable * displacement = variable_retrieve( _environment, _displacement );
108
109 vic2_vertical_scroll( _environment, displacement->realName );
110
111}
Variable * variable_retrieve(Environment *_environment, char *_name)
void screen_vertical_scroll(Environment *_environment, int _displacement)
Emit ASM code for SCREEN VERTICAL SCROLL [integer].
void screen_vertical_scroll_var(Environment *_environment, char *_displacement)
Emit ASM code for SCREEN VERTICAL SCROLL [expression].
char * realName
Definition ugbc.h:982
#define MAX_TEMPORARY_STORAGE
Definition ugbc.h:563
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
void vic2_vertical_scroll(Environment *_environment, char *_displacement)
Definition vic2.c:2007