ugBASIC 1.18
An isomorphic BASIC language compiler for retrocomputers
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msprite_duplicate.c
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1/*****************************************************************************
2 * ugBASIC - an isomorphic BASIC language compiler for retrocomputers *
3 *****************************************************************************
4 * Copyright 2021-2026 Marco Spedaletti (asimov@mclink.it)
5 *
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
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10 * http://www.apache.org/licenses/LICENSE-2.0
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13 * distributed under the License is distributed on an "AS IS" BASIS,
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22 * http://www.apache.org/licenses/LICENSE-2.0
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30
31/****************************************************************************
32 * INCLUDE SECTION
33 ****************************************************************************/
34
35#include "../../../ugbc.h"
36
37/****************************************************************************
38 * CODE SECTION
39 ****************************************************************************/
40
41#if defined(__c64__) || defined(__c64reu__) || defined(__c128__)
42
49Variable * msprite_duplicate( Environment * _environment, char * _original ) {
50
51 if ( _environment->deployed.sprite ) {
53 }
54
55 Variable * index;
56 Variable * startIndex;
57 Variable * spriteCount;
58 Variable * original = variable_retrieve( _environment, _original );
59 Variable * result = variable_temporary( _environment, VT_MSPRITE, "(sprite index)" );
60
61 index = variable_temporary( _environment, VT_MSPRITE, "(sprite index)" );
62 spriteCount = variable_retrieve( _environment, "SPRITECOUNT" );
63 startIndex = variable_temporary( _environment, VT_MSPRITE, "(sprite index)" );
64
65 cpu_move_8bit( _environment, spriteCount->realName, result->realName );
66 cpu_move_8bit( _environment, address_displacement( _environment, original->realName, "1" ), address_displacement( _environment, result->realName, "1" ) );
67
68 vic2_sprite_duplicate( _environment, result->name, original->name );
69
70 return result;
71
72}
73
74#endif
void cpu_move_8bit(Environment *_environment, char *_source, char *_destination)
CPU 6309: emit code to move 8 bit
Definition 6309.c:743
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
char * address_displacement(Environment *_environment, char *_address, char *_displacement)
int sprite
Definition ugbc.h:1726
Deployed deployed
Definition ugbc.h:2921
char * name
Definition ugbc.h:979
char * realName
Definition ugbc.h:982
struct _Variable Variable
Structure of a single variable.
struct _Environment Environment
Structure of compilation environment.
@ VT_MSPRITE
Definition ugbc.h:531
#define CRITICAL_CANNOT_MIX_SPRITES_MSPRITES()
Definition ugbc.h:3739
Variable * msprite_duplicate(Environment *_environment, char *_original)
Emit code for SPRITE(...).
void vic2_sprite_duplicate(Environment *_environment, char *_sprite, char *_original)
Definition vic2.c:1551