Available on: all targets

CONST

Using the CONST command allows you to define one or more constants, which will be used later in the program. Constants have the advantage of being calculated once and for all, at compile time, directly by the compiler and can be used to initialize variables. Furthermore, the constants are global, that is, they are always visible everywhere, both in the main program and within the procedures. Finally, constants do not take up memory space.

In the definition of the constants itself it is possible to indicate whether it must be positive or not, with the keyword POSITIVE. This check is carried out at compilation time and, in the event of a negative result, it will result in a compilation error. This condition is useful to ensure that the preconditions related to the hardware are respected (as happens, for example, when calculating the margins in the case of a screen smaller than the expected minimum).

It is also possible to define a validity range of the values that will be represented in the constant. This interval is defined in a similar way to intervals in mathematics: using the square bracket means that the extremes (minimum, maximum) are included, while a round bracket means that the extremes are excluded.

SYNTAX

 [POSITIVE] CONST identifier = value
 CONST identifier IN (min,max) = value
 CONST identifier IN [min,max) = value
 CONST identifier IN (min,max] = value
 CONST identifier IN [min,max] = value


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

EXAMPLE

 CONST x = 42
 POSITIVE CONST y = -42: ' this raises an error!
 CONST width IN (0,320] = 128


Used in:

ABBREVIATION: C#

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An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
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  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

CONST ↔ C#

Any problem?

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