Available on: d32 c128z c128 sg1000 zx vic20 atari to8 plus4 vg5000 pc128op d64 mo5 cpc sc3000 coleco coco3 msx1 coco
See also: TI

TIMER

This variable represents a "timer", which is the number of sixtieths / fiftieths of a second that have passed since the machine was turned on. This variable, when used as a value, measures the elapsed time. However, it can be set to an arbitrary value, such as 0, to measure a defined period of time.

The refresh rate of this timer depends on the type of video standard used, that is, PAL (50Hz) or NTSC (60Hz).

This variable can be abbreviated as TI.

SYNTAX

 = TIMER
 TIMER = [50th/60th seconds]


Legend
  • id : identifier
  • type : datatype
  • v : value
  • "..." : string
  • [...] : optional

ABBREVIATION: Tmr

Join BASIC 10Liner Contest with ugBASIC!

An interesting competition is held at the beginning of each year: the BASIC 10Liner Contest. It is possible to use ugBASIC to participate in the next "BASIC10Liner" competition, in the following categories:

  • PUR-120 - A game in 10 lines of max 120 characters (w/abbrev.)
  • EXTREME-256 - A game in 10 lines of max 256 characters (w/abbrev.)
  • SCHAU - Any program in 10 lines of max 256 characters (w/abbrev.)
In order to reduce space you can use this abbreviation for this instruction:

TIMER ↔ Tmr

Any problem?

If you have found a problem with this keyword, if you think there is a bug or, more simply, you would like it to be improved, open an issue for this example on GitHub.
Thank you!

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