Learn to Write (Retro)Videogames! new sei italiano?
Learn to Write (Retro)Videogames! new sei italiano?
Embark on
a journey into the (retro)programming of three simple video
games, three "easy pieces", which will help you become familiar with some
basic concepts,
to apply them to computers with limited resources.
The purpose of this book, therefore, is not just to illustrate a source
code: instead it offers ideas for actively developing the three easy pieces.
Programming while reading.
Learn to Write (Retro)Videogames! new sei italiano?
Embark on
a journey into the (retro)programming of three simple video
games, three "easy pieces", which will help you become familiar with some
basic concepts,
to apply them to computers with limited resources.