41#if defined(__c64__) || defined(__c64reu__) || defined(__c128__)
void cpu_inc(Environment *_environment, char *_variable)
Variable * variable_retrieve(Environment *_environment, char *_name)
Variable * variable_retrieve_or_define(Environment *_environment, char *_name, VariableType _type, int _value)
Variable * variable_move_naked(Environment *_environment, char *_source, char *_destination)
Store the value of a variable inside another variable without conversion.
Variable * variable_temporary(Environment *_environment, VariableType _type, char *_meaning)
Define a temporary variable.
void sprite_compress_horizontal_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [int] COMPRESS HORIZONTAL.
void sprite_compress_vertical_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [expression] COMPRESS VERTICAL.
Variable * sprite_converter(Environment *_environment, char *_data, int _width, int _height, int _depth, RGBi *_color, int _flags, int _slot_x, int _slot_y)
void sprite_expand_horizontal_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [expression] EXPAND HORIZONTAL.
void sprite_expand_vertical_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [expression] EXPAND VERTICAL.
Variable * sprite_init(Environment *_environment, char *_image, char *_sprite, int _flags)
Emit code for SPRITE(...).
void sprite_monocolor_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [expression] MONOCOLOR.
void sprite_multicolor_var(Environment *_environment, char *_sprite)
Emit ASM code for SPRITE [expression] MULTICOLOR.
#define SPRITE_FLAG_EXPAND_VERTICAL
struct _Variable Variable
Structure of a single variable.
#define SPRITE_FLAG_MULTICOLOR
struct _Environment Environment
Structure of compilation environment.
#define CRITICAL_CANNOT_MIX_SPRITES_MSPRITES()
#define SPRITE_FLAG_EXPAND_HORIZONTAL
void vic2_sprite_data_from(Environment *_environment, char *_sprite, char *_image)